Copper Sword from Dragon Quest: Journey of the cursed king (DQ 8) PS2 game.
One of the very first swords you can obtain.
I've tried to keep the scabbard (holster) accurate to the design from within the game, but the sword itself is slightly more adapated to my personal preferences.
This is my first project where i start doing my own displacement texturing. IT IS SOOO MUCH FUN! But very time consuming as im very fussy with how the rust should look and its a new thing for me ._ .
My ingame screenshot that i worked from to model the leather Scabbard [link]
Render time: 50mins 1s
Modeling time: 5-8hrs
Texturing time: way tooo long.. maybe over 15hrs.